
Somnium
Key Contributions
- Behavior through FSM, navigation and enemy abilities adjustable via Scriptable Objects
- Aim assist, breadcrumb trails and tutorial HUD
- Loot chests and weapon pick-ups
Biggest Takeaways
- Polish takes time and is easily overlooked
- Dynamic ground-to-air AI navigation can be tricky
Denet.exe
Key Contributions
- FSM behavior including boss phases and event-driven decision making
- Zone/trigger-based audio cues and integration between the in-game meta systems
- Editor tools for Player teleport and wireframe visuals for enemy aggro/attack range
Biggest Takeaways
- Rapid prototyping quickly becomes a maintenance mess without proper structural guidelines
- Systems packaged as prefabs save a lot of development time

About Me
I’m Teodor Fredriksson, a gameplay programmer developer passionate about creating moments that last longer than the gameplay. I truly believe that games are the ultimate medium, and I love fueling my own creativity by working together with different disciplines in order to make worlds, sounds, storytelling and systems come to life.
As a programmer, my greatest strength lie in my stubborn desire to fully understand a topic in order to properly shape the solution. I believe mastery of fundamentals enable true creativity.
Testimonials
Hear what people I’ve worked with have to say about my work in software development.
Nihad Subasic
Examiner & Lecturer at KTH Royal Insititue of Technology
"Teo has demonstrated a scientific and analytical approach, delivering a professional thesis report. /.../ The work reflects the maturity of a fully qualified engineer and he is highly recommended to any employer."
Robin Kamo
Cybersecurity Instructor, Azure MVP
“Teo has brilliantly demonstrated both technical expertise and a strong ability to clearly communicate complex concepts. The cyberrisk matrix analysis is both precise and insightful, showing excellent strategic thinking."
Alexander Seguin Andrejeff
Game Designer
“Teodor has proven himself to contiously use his technical and aesthetic skills to push projects in the right direction. I'd be happy to work with him again."

